Welcome to Faeorn, the exciting new MORPG by BrictaSoft.
The Beginning of Faeorn
Our ancestors first came to this world many orbits ago, though the Archway which supposedly housed a rift in space itself. In their hands they bore powerful weaponry of long-forgotten origins, with which they carved a habitable swathe through the hostile underbrush and forests, slaughtering animal life indiscriminately. It was in this Swathe that they settled, and as small villages flourished and became bustling cities, the technologies of our forebears faded into myth. Instead we took up blades of metal dug from the rock of this alien world, fastened them to shafts and handles of wood logged from the thick native forests. Our spears and swords became the teeth of our people, struggling against the wildlife of the planet we dubbed Faeorn. Named after the head of the first expedition through the Archway, Faeorn grew more and more tamed with every passing orbit. Soon it came to pass that there was little for us to turn our attentions to, as the monsters of the forests dwindled and life turned to more mundane tasks such as farming. But this was not to last for long, as tensions grew over land ownership and tempers flared. Scuffles over land were taken to local Barons, and arguments between local Barons taken to the Capitol City of Faeorn, Maris. This sparked a long and bloody civil war broke out, stretching from the Capitol all throughout the settled lands of Faeorn. The final battle of this war, dubbed later by historians as the Grand Unification, took place outside the Archway itself. The King of Maris stood on the steps of the Archway and called out to the troops to stop fighting, but was met with a thrown spear which tore his head clean off then rammed into the Archway, in the mortar between two of the bricks, dislodging them and causing the Archway to come cascading down on top of the headless corpse of the King. The rift in space that was contained by the Archway lashed out, unbound and limitless, and monstrosities spewed forth, great beasts and demons and abominations, spreading further and further from the rift in search of their prey. The people of Faeorn, leaderless and ravaged by Civil War, were left with no choice but to stand together against the oncoming tide.